Cemu 1.22.11c [28][witek], 2021-04-24 13:47:08

[Source: https://cemu.info/]

# New in 1.22.11c:

internal: Reworked internal code that handles file paths to improve robustness when paths include unicode characters.

# New in 1.22.11b:

general: Fixed regression where some operations would use broken file paths by omitting the slash between mlc path and the subfolder.

# New in 1.22.11:
general: Added a warning message when launching Cemu through steam. This is to inform the user that.
Steams shader pre-caching is known to cause broken graphics in combination with our async Vulkan shader compiler.

general: Added command line options to overwrite web service URLs
--act-url (default: https://account.nintendo.net)
--ecs-url (default: https://ecs.wup.shop.nintendo.net/ecs/services/ECommerceSOAP)

nn_boss: Correctly handle HTTP errors when downloading SpotPass files.
This fixes a crash when trying to play the 100 Mario challenge in Super Mario Maker.

OpenGL: Avoid a crash that could occur when clearing depth textures.
Fixes Smash 4 crashing under OpenGL.

input: Improved stick axis handling when the resting state is slightly off-center.
Resolves an issue where sticks sometimes couldnt reach the edge at default range multiplier.
input: Fixed an issue where DirectInput would not detect all buttons (#47).
input: Show more sensible button names for disconnected DirectInput controllers (now displaying actual names instead of numbers).

logging: When using Vulkan write the exact driver version to log.
logging: Keep up to 3 previous log files.

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